Dr. Sylverster Arnab
Full Professor in Game Science (Applied Games) at Coventry University’s Disruptive Media Learning Lab (DMLL)
He is currently a full Professor in Game Science (Applied Games) at Coventry University’s Disruptive Media Learning Lab (DMLL) and an associate of the Centre for Post-Digital Cultures. Research in Game science investigates how playful and gameful experiences are designed and applied based on strategies and elements commonly used by game-based approaches (analogue and/or digital), which include game-based learning, serious games, and gamification, and how their operations are underpinned by pedagogical and motivational theories and practices
His research, development, and practice perspectives and outcomes are discussed in over 100 publications within the area of virtual worlds, simulation, serious games, game-based learning, and gamification. He has also published an edited book on ‘Serious Games for Healthcare- Applications and Implications’ that was released in 2012. His most recent book ‘Game Science in Hybrid Learning Spaces‘ is now OUT in 2020.
He is a public speaker, keynoted at various events in the UK, Europe and internationally. He is also a trained facilitator for LEGO® SERIOUS PLAY® methodology. Two of his projects have won the Gamification Award 2019 for Software, and Education and Learning.
Rafael Pérez Vidal
Game developer & Sound Designer
Programmer, Sound Designer, Professor of Game Developing and Co Founder at OXiAB Game Studios. I always been aware of the new technologies of audiovisual and computer video games, like a gamer and a creative. I’m passionate about programming and I am able to create both PHP, C, C++ as in Assembler Z80. I made some games and technical graphics demos (demoscene), some of them awarded in computer events. I’m an MSX Computer Lover.