- Track 1. Computational thinking and robotics in education
- Track 2. Engineering Education: Professional Demands
- Track 3. Bridging the diversity gap in STEM
- Track 4. Implementation of Qualitative and Mixed Methods Researches
- Track 5. Smart Learning
- Track 6. Educational Innovation
- Track 7. 11th International Workshop on Software Engineering for E-learning (ISELEAR’20)
- Track 8. State-of-the-art technologies at the service of medical training and practice to foster Digital Health Ecosystems
- Track 9. Advances on Sustainable Development in Higher Education
- Track 10. Communication, Education and Social Media
- Track 11. Gamification and Games for Learning (GAMILEARN)
- Track 12. Learning analytics: A Time to Shine
- Track 13. Evaluation and guidance in education
- Track 14. Teacher Education for ICT integration in classroom
- Track 15. Identity, technology and education. Identity construction processes in hyperconnected ecosystems
- Track 16. Doctoral Consortium